Visit our Youtube Channel: http://www.youtube.com/user/AppliedSE

 

 

Dolli DOLLI - Teaching Innovation (2008)
The goal of this project was the development of a tracking and service system in cooperation with the munich airport. This video presents the goals that were reached as well as how the course was organized.
Software Cinema DOLLI - Scenario Movie (2007)
The goal of this project was the development of a tracking and service system in cooperation with the munich airport. This movie depicts one of the scenarios, where an employee from the IT department can access the
WALOS WALOS (2006)*
The WALOS project in cooperation with Wacker Chemie examined how the use of RFID technology could improve logistics in chemical productions.
Virtual Symphony Orchestra Virtual Symphony Orchestra (2005)
The goal of the "Virtual Symphony Orchestra" project is to increase the interest of children in classical music by giving them an understanding of the variety and beauty of music in a timely and playful manner. For this purpose the children slip into the role of an orchestra conductor. They can share in the exciting process of an orchestra performance to find out, that classical music can be a lot of fun.
Personal Yoga Instructor Personal Yoga Instructor (2004)*
In this video a system is described that enables you to improve your yoga skills by giving you visual and audible feedback while you do your exercises.
Handy Credit Stream Handy Credit (2003)*
This video depicts a scenario for a system that allows you to take a loan via your mobile phone.
ARENA ARENA (2002)* *) Due to licence restrictions we cannot make these videos publicly available.
But please feel free to send a short note to This e-mail address is being protected from spambots. You need JavaScript enabled to view it and we will be pleased to grant you access.
With the arrival of the global broadband network infrastructure, new game concepts are possible and resulted in the creation of a wealth of Multiplayer Online Games (MOGs), for example, Quake, CounterStrike, Ultima Online, EverQuest, or WarCraft. But after the broadcasting infrastructure of radio and television was supplemented by two-way network connections, another use of the technology was enabled: peer-to-peer (P2P) networks. Thus far they are mainly used for one-on-one messaging or simple file exchange. The newly available FRAG framework manages peer-to-peer communication, distributed object synchronization and message transport for object-based 2D or 3D game worlds.